fredag 26 december 2014

December 19 and 26

December 19

Late post, only explanation is that i simply forgot.

The project is going forward but slowly. I have my game window and my Player class but I have not yet created or rendered my sprite in the window.


December 26

The project is going a little bit better now and i have my Sprite rendered on the screen but it is only 16x15 pixles and that is way too small. I tried to make it bigger with a function but after some time I just made the spritesheet larger. Now I am struggling whit the keyboard and figuring out how to make the sprite move. It is getting closer too the end of the project but I will make it. My Zelda game will not be as large as the original but it will be functional.

söndag 14 december 2014

Project. Zelda. 5SD022 . Andreas Ludnmark

This is a little late blog about my project.

I have started coding the window and will soon implement a player that can move.

My project game that i will clone is Zelda1 and I will use Visualstudio C++ to do it.

More information will be presented at the next post.

Thanks for reading.